Tuesday, August 20, 2013

Random duration of spells, poisons, elixirs and stuff


If you want to randomly determine duration time of magical spells, potions, poisons, narcotics or other (not necessarily) magical substances or effects, you may use the tables presented below.

Step One: roll 1d100 to determine the units. Probably you should skip this part if you don't know what are you doing. No one likes murderous rage lasting for seven months or two-round infravision:

01-50: rounds
51-75: minutes
76-90: hours
91-95: days
96-97: weeks
98-99: months
00: years

Step Two: generate the strange dice. Roll 2d20:

2. 1d4+2
3. 2d6
4. 3d8
5. 1d12
6. 6d10
7. 1d6+3
8. 4d4
9. 1d20
10. 1d12+1
11. 2d8
12. 1d3+4
13. 1d10x2
14. 7d4
15. 3d6-2
16. 1d10+1
17. 3d6
18. 3d10-2
19. 1d8+3
20.1d12+1d6
21. 2d20
22. 1d8+1d6+1d4
23. 3d12+1
24. 2d8-1
25. 4d6+6
26. 4d20
27. 7d3
28. 1d4x2
29. 1d6+2
30. 5d6
31. 1d6x3
32. 1d4+5
33. d6-1 (min. 1)
34. 3d12-2
35. 3d8+6
36. 8d8-7
37. 1d12+5
38. 1d20+2
39. 1d4
40. 1d4x10

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