I just found a review of the Perilous Ages, written over a year ago. Yeah, sometimes my google-fu sucks alot...
This game is not complete but it's 'rules-enough', there to be ruled.
It's tough to produce a pleasing game in this style and still rein back
on adding more details at the design stage but Albert has tastefully
avoided rules-bloat and delivered a bold intriguing ruleset.
Refreshingly different for the OSR (but yet familiar) and inspiring.
Refreshingly different for the OSR (but yet familiar) and inspiring.
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