Thursday, June 28, 2012

New stuff in Bandits & Battlecruisers


Over a year has passed since I mentioned about this idea for a first time. Since that day, an idea evolved and changed, from campagin setting (now called Battlestation Omega) to separate rules system, based on (obviously) Bandits & Basilisks and Terminal Space. Game will be an obvious mix of these two products, but I plan to expand it with some additional stuff:
  • Revised skills;
  • More details about creating monsters (additional tables, keywords etc.);
  • More types of starship armament;
  • Damage chart for starship combat (weapon vs. armor types);
  • Security status and trade routes;
  • Something New about sector creation;
  • More example monsters;
  • Artifact generating aids (but not generators - just helpful stuff);
  • Much more example starships.
I think that game will have about 50-70 A5-sized pages.

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