Over a year has passed since I mentioned about this idea for a first time. Since that day, an idea evolved and changed, from campagin setting (now called Battlestation Omega) to separate rules system, based on (obviously) Bandits & Basilisks and Terminal Space. Game will be an obvious mix of these two products, but I plan to expand it with some additional stuff:
- Revised skills;
- More details about creating monsters (additional tables, keywords etc.);
- More types of starship armament;
- Damage chart for starship combat (weapon vs. armor types);
- Security status and trade routes;
- Something New about sector creation;
- More example monsters;
- Artifact generating aids (but not generators - just helpful stuff);
- Much more example starships.
I think that game will have about 50-70 A5-sized pages.