As you probably know, writing of Bandits & Battlecruisers is coming to an end. I have 104 A5-sized pages of initially formatted text, the only thing I need to do before completing it is to re-write spaceship combat and space exploration chapters from the Terminal Space, create descriptions of some spaceship-sized monsters (three is a bit too little, don't you think? :D) and create stat blocks for eight more sample starships.
And this is moment when I should start asking some really important questions.
As I stated before (can't find that post, so probably it was on G+), Bandits & Battlecruisers: the Ultimate Edition will be not available for free. That's the reason why I wanted to make it really good-looking, with nice borders, formatting and cool artwork. Unfortunately, I have no money to hire artists so things got really complicated. But there is seemingly obvious solution - crowdfunding.
At first moment I was very optimistic - easy way to gather some gold to pay people for their artwork. I even wrote on Geeplus that there will be a Indiegogo campaign once I finish the writing. Sadly, there is some serious problem standing in my way.
That problem is a fucking Atlantic Ocean! Combined with shitty Polish postal services, shipment costs for printed version of the game will be at least $8 to $10. Little too much for a rulebook costing less than $20. It gets even worse in case of shipping costs for any additional goodies, such as t-shirts or original artwork (even as much as $20 for shipping - it's fucking sick). That's the reason why I don't want to start a crowdfunding without possibility to receive any physical objects, with just PDFs and stuff.
So here is a question - do you have something against buying a game with little artwork + some probably well-known public domain images? Good thing is that it will be 1) cheaper, 2) available much faster than with all that ass-kicking artwork. Please remember that this game will be not a simple fusion of Terminal Space and Bandits & Basilisks - it will have hundreds of additional options; in example, there will be - let me check it - 23 new random tables or charts, 10 new starships, new items, new starship components and so on...